Make A Map and Get Lost

(Future-you will thank you.)

Hey past-me šŸ‘‹

Do you remember this?

When we were 12, we had a school project where we had to talk about ourselves and this was one of the pages:

Wellā€¦itā€™s been 22 (whoa) years since then.

I am ā€œFuture Meā€ now.

So farā€¦

a good chunk of that is true.

In this weekā€™s letter Iā€™m talkin about:

Making plans for your creative career and getting lost on purpose.

Hereā€™s the goodsh*t:

  • Setting up your future-self to succeed

  • Leveling up your skills quickly

  • Getting to your dream projects sooner

Skipping the bullsh*t:

  • Wandering aimlessly for too long

  • Beating yourself up about ā€˜progressā€™

  • Learning unnecessary things first

Thatā€™s the gist, so check it out:

Whatā€™s your dream project(s)?

  • Write a comic book?

  • Run a tv show?

  • Direct a film?

  • Develop a game?

  • Create a gallery?

  • Design a clothing line?

Maybe all of the above?

Iā€™ve worked on hundreds of designs/paintings for animated TV for over a decade.

Iā€™ve made dozens of personal creative projects like prints, illustrations, buttons, pins, patches, stickers, flyers, posters, logos, etc, spawned from hundreds of ideas.

And the thing is, I never planned to...I kinda just fell into it. Which made it a little tough for me to keep up with the artists that did.

The good news is, all it takes is a bit of focus, practice, and feedback.

Start small and work your way up, gathering skills along the way.

Thatā€™ll give you the experience you need to pull off the bigger projects.

(Take out the minions first, big bad boss later.)

But itā€™s even more important that youā€™re actually focused on practicing the things that help fulfill the project in the first place.

Like, you wouldnā€™t wanna waste your time learning how to cook mac & cheese if you wanted tacos for dinner, right?

(Though both delicious, no doubt, itā€™s just not what you meant to do at the time.)

And the best way to avoid wasting too much time, is to start with a map.

Make a map and GET LOST.

If youā€™re trying to get somewhere, youā€™ve usually got two options.

  1. Follow a map, or

  2. Follow your feet

In this case, itā€™s important to do both. Especially when youā€™re just starting to figure things out.

SPOILER: You go to a for-profit art school pre-YouTube, borrow $60k in loans, and learn not even half of what you currently do for your day-to-day as an Art Director in TV Animation. You end up having to teach yourself a bunch of stuff after art school in every single job you were lucky enough to get. Now thatā€™s kinda normal. There will always be gaps in our knowledge and itā€™s up to us to find those gaps, but at the time you didnā€™t know what you didnā€™t know. And knowing what I know now, there was no real reason you couldnā€™t have known sooner. Ya know. So Iā€™m telling you now. In my alternate modern pastā€¦toā€¦fulfill your alternate-universe future. Everything you need to know is available out there

Here are two mistakes people often make when they decide to make a map:

  1. Keeping it in their heads the whole time, or

  2. Never looking back at the map!!!

Iā€™ve definitely been guilty of this. Most of us have.

Iā€™d come up with a plan, get excited, get goin, but then get lost in the sauce and forget to look back at the map to see if Iā€™m anywhere near where I planned to be.

(Hint: far far away, but thatā€™s okay, side quests can reveal interesting new storylines.)

So, hereā€™s what Iā€™d do to make the most of it:

Step 1: Design a map and display it

One Piece Map of Unknown Islands

Work backward from your dream project and explore the necessary and potential paths that might lead there. Most importantly, clarify WHY this project, why itā€™s so important to you, and why you MUST do it.

This will give you a direction to head towards and give you the opportunity to research and break down the skills you may need to acquire along the way.

What can go wrong is if you make your map, but never look back at it.

So make sure itā€™s displayed somewhere physically that you canā€™t ignore, like the fridge, or right by your door, or on a whiteboard next to your desk. Remember: out of sight, out of mind is a very real thing.

Also, be aware that since itā€™s a map for something that hasnā€™t happened yet, it can and probably will evolve, and thatā€™s normal.

Step 2: Get going and get lost

Goku flying on Nimbus

Now that you have your map, follow it, and get lost in it.

Sometimes people will make the mistake of making the plan but not working the plan because the making of the plan feels like progress itself, but donā€™t be fooled.

So start right away and work with what you got:

  • Design a mini version of the dream

  • Gather inspiration

  • Learn just enough to get started

  • Practice making the thing

  • Seek feedback

  • Try again

  • Discover interesting things along the way

On your path, you may get distracted by shiny things, but those shiny things may illuminate a part of the process you didnā€™t realize existed, and it may alter your map entirely.

Thatā€™s why itā€™s important to explore and iterate quickly so you can experience the micro version of your dream and whether or not itā€™s what you truly want to do.

Step 3: Return to your map

jBulma showing the Dragonball Radar

So now, stumbling through the path, look back at where you originally intended to go.

This is the assessment stage that people donā€™t often implement, but it can save you time, money, and your sanity if you do it regularly.

You want to take stock of where youā€™ve been, where you are now, and what you learned along the way, and see if itā€™s necessary to change directions or continue onward.

What I do is answer a few simple questions:

  • Did I achieve my objectives?

  • What went well?

  • What went wrong?

  • What could I do better?

This allows you to take a step back from your journey and pull yourself out of the map. Sometimes itā€™s hard for us to know whatā€™s really going on when weā€™re walking the path through the trees.

Step 4: Continue course or blaze new trails

Dragonball Global Radar Map

Now that youā€™ve traveled a bit and had some experience, itā€™s time to decide to continue forward or head in new directions.

The mistake Iā€™ve made at this point was to become stagnant and make no moves at all.

Procrastination is a form of resistance. You might feel unworthy of the path you set out, but donā€™t bother entertaining that.

Instead, believe in the past version of you that set out on the voyage, who declared a direction for themselves, and put in the effort to reach their destination.

And if you can't trust them at this point, remember your WHY. Does it still resonate? Between the choices you have are any of them a HELL YES or ABSOLUTELY NOT?

Step 5: Arrive and celebrate

Straw Hat Crew is Hyped

Eventually, if you keep going down the path you set out, youā€™ll arrive at your destination.

The mistake here is not to rest, to not celebrate, to not look back and see how far youā€™ve come.

Faith kept us moving, but recognizing the payoff is important now.

Youā€™re one step closer to your dream projects. Maybe you found a shortcut and are already there, so itā€™s time for a new one.

Either way, pay homage to where you were. You made it this far.

It was just an idea before.

Now youā€™re here.

And thatā€™s awesome.

Never minimize your achievements.

Here's how my career map turned out so far. Workin on those next three!

TL;DR

  1. Design a map and display it

  2. Get going and get lost

  3. Look back at your map

  4. Continue course or blaze new trails

  5. Arrive and celebrate

#CONSUME2CREATE

Here are some cool things to munch on while you make your map:

  • Aim for something, anything. It doesnā€™t have to be a final decision, just tomorrows. At least itā€™ll give you a direction.

  • Goals will tell you where to go, systems will get you there. Tune into this one, understand what someone elseā€™s process is like, try it yourself, then tweak it to fit your needs.

  • Learning how to learn is the cheat code no one ever talks about. You go to school to learn things, thatā€™s what weā€™re taught. But weā€™re never really taught HOW to learn, at least I wasnā€™t.

Alright. That's it for this week.

Go make that map.

See ya šŸ‘‹

-FUTUREYOU

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